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1. Announcement:New EVE Ship Models Discussion - in EVE General Discussion [original thread]
Widow Either done like the original models were or as a lego set.
- by Quantix BlackStar - at 2014.03.26 15:43:00
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2. EveHQ 2.12 Now Available - in EVE Technology Lab [original thread]
H3llHound wrote: WIth the recent ship description changes CCP moved the part where ships skills and the description of what they influence to a different tab(out of the description tab). From the EveHQ-fitter (rightclick -> Preview Ship Det...
- by Quantix BlackStar - at 2014.02.15 01:44:00
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3. EveHQ 2.12 Now Available - in EVE Technology Lab [original thread]
An updated version (2.13.7) has been released. I've updated the OP to reflect the download location and patch notes.
- by Quantix BlackStar - at 2014.02.02 07:54:00
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4. Upgrade to EVEHQ v.2 - can't access old database - in EVE Technology Lab [original thread]
Lord Douchebag wrote: I tried that initially, but the install was corrupt, so I searched this post from Rob Crowley https://forums.eveonline.com/default.aspx?g=posts&t=273743&p=2 This is a known problem when updating to 2.13 from ra...
- by Quantix BlackStar - at 2014.01.06 01:14:00
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5. EveHQ 2.12 Now Available - in EVE Technology Lab [original thread]
Drailen wrote: And just confirming that mobile structures should be available in the next update (that includes mobile warp disruptors as well as the new depots, tractor units etc). I should have the next update available on the download s...
- by Quantix BlackStar - at 2013.11.23 03:06:00
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6. EveHQ 2.12 Now Available - in EVE Technology Lab [original thread]
Rob Crowley wrote: Jaya Rain wrote: " What is the primary market hub in EVE Online?" - control question to register eveHQ forum )) Oh, I don't remember answering that when I made my account. Maybe Quantix added it in the meantime to keep sp...
- by Quantix BlackStar - at 2013.09.30 01:08:00
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7. Official Market Data Feed - Request - in EVE Technology Lab [original thread]
It might be a pipe dream, but I would wholeheartedly support an official market feed API.
- by Quantix BlackStar - at 2013.09.05 05:03:00
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8. EveHQ 2.12 Now Available - in EVE Technology Lab [original thread]
A new version was posted to the download location with the update for Odyssey 1.1.
- by Quantix BlackStar - at 2013.09.04 05:48:00
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9. EveHQ 2.12 Now Available - in EVE Technology Lab [original thread]
coolzero wrote: now installing 2246 version and i have a question...if i now to to eveHQ>check update it doesnt open a download panel anymore like it did with the older(pre-1.12) version, is this intended? Yes that is intended... howe...
- by Quantix BlackStar - at 2013.09.02 21:10:00
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10. EveHQ 2.12 Now Available - in EVE Technology Lab [original thread]
coolzero wrote: love eveHQ no errors when updating to the new version but,,,,,,i must say that loading is slow as well as things like updating api or loading a plugin(like prism) takes way longer now withthe new version. Fair comment. I foun...
- by Quantix BlackStar - at 2013.09.02 01:03:00
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11. EveHQ 2.12 Now Available - in EVE Technology Lab [original thread]
Drake Barski wrote: UPDATE: the issue was the "Microsoft SQL Server Compact 4.0..." was not installed. When it asked if I wanted to install, the phrasing of the statement before was confusing. I reran installation and it works perfectly now. ...
- by Quantix BlackStar - at 2013.09.02 00:59:00
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12. EveHQ 2.12 Now Available - in EVE Technology Lab [original thread]
What's included in the new version: - Market price data system has been completely overhauled. - Now supports contributing market data to EMDR - Updated to run on .NET 4.0 - Bug fixes and other minor improvements The full release post and notes ...
- by Quantix BlackStar - at 2013.08.30 16:33:00
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13. 0% GPU Usage after Odyssey update - in Issues, Workarounds & Localization [original thread]
I also am having a very similar set of symptoms with my GTX 580 powered machine, with the peak frame rate being 3fps
- by Quantix BlackStar - at 2013.06.05 17:05:00
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14. Setting up Eve HQ Development enviroment - in EVE Technology Lab [original thread]
You should have responses on the evehq site. I've been out of town on business for the past few weeks so personal time for replying and working on eveHQ have been limited and for that I apologize.
- by Quantix BlackStar - at 2013.05.28 04:45:00
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15. Any .NET Class Library that uses Entity Framework? - in EVE Technology Lab [original thread]
I would be interested in joining any collaborative effort. I've been looking using EF as part of the data layer in the new EveHQ, but like everyone else I've been feeling the pinch of RL...
- by Quantix BlackStar - at 2013.02.11 06:50:00
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16. Who is using EMDR? - in EVE Technology Lab [original thread]
Desmont McCallock wrote: Code still works fine with clrzmq.2.2.5 (https://github.com/zeromq/clrzmq/downloads). @Quantix BlackStar The code doesn't use ZeroMQ installer but the .NET 'clr' binding (http://www.zeromq.org/bindings:clr). So don't r...
- by Quantix BlackStar - at 2012.12.27 22:33:00
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17. Who is using EMDR? - in EVE Technology Lab [original thread]
Conquistador Alvarez wrote: Hi there, i'm trying to get this running in C# but the code that i found on the EMDR Site doenst work at all I am using visual studio 2012, any ideas or helps out there? it starts with all "using ZMQ" is not worki...
- by Quantix BlackStar - at 2012.12.27 17:12:00
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18. EveHQ 2.11.6 - in EVE Technology Lab [original thread]
Despite rumours of its demise a few months ago, EveHQ continues on and has been updated with the latest Retribution 1.0.7 data export. The latest version can be downloaded from Bitbucket Main Website Patch Notes Feed back is welcome in th...
- by Quantix BlackStar - at 2012.12.24 01:18:00
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19. Retribution 1.0 SDE Issues - in EVE Technology Lab [original thread]
Desmont McCallock wrote: Supplemental to Steve's post. dgmEffects -> Inferno SDE: 2934 lines, Retribution SDE: 101 lines dgmTypeEffects -> Inferno SDE: 34184 lines, Retribution SDE: 7332 lines Edit: This issue doesn't affect us much in E...
- by Quantix BlackStar - at 2012.12.18 23:06:00
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20. Retribution 1.0 SDE Issues - in EVE Technology Lab [original thread]
CCP Prism X wrote: Quantix BlackStar wrote: The 'Fleet Assistance Modules' market group (listed as groupId 799 in the SDE), has no sub groups so ganglinks, portal generators, etc are in groups that do not exist currently. Not sure what yo...
- by Quantix BlackStar - at 2012.12.06 17:47:00
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